![]() ![]() Running 1080p ultra with DXR enabled already pushes several of the cards well below a steady 60 fps. We'll start with the native benchmarks at each resolution and then move on to DLSS 2.0 Quality testing. Nvidia's cards may be able to manage playable framerates at 4K with DLSS in some cases, but most of the cards simply aren't cut out to handle games at 4K native with DXR. Metro Exodus and Shadow of the Tomb Raider currently use DLSS 1.0, which wasn't quite as nice looking and had some other oddities ( Metro is slated to get a DLSS 2.0 update in the near future), so we've confined our DLSS testing to the six remaining games that implement DLSS 2.0/2.1, and we've tested all of these with DLSS in Quality mode - the best image quality mode with 2X resolution upscaling, which tends to result in similar image fidelity as native rendering with temporal AA.īecause ray tracing tends to be extremely demanding, we've opted to stick with testing at only 1080p and 1440p. DLSS has proven to be a critical factor in Nvidia's ray tracing push, as rendering at a lower resolution and then upscaling can result in far better framerates. There are likely other pre-existing games that supported RTX cards back before AMD's RX 6000 series launched that don't properly work, but most of the games we've tried are now working okay.īesides DXR, eight of the games also support Nvidia's DLSS (Deep Learning Super Sampling) technology, which uses an AI trained network to upscale and anti-alias frames in order to boost performance while delivering similar image quality. Maybe the game will get a patch to VulkanRT at some point, but probably not. Most will, but Wolfenstein Youngblood unfortunately uses pre-VulkanRT extensions to the Vulkan API and thus requires an Nvidia RTX card. Things aren't quite so simple, however, as not every ray tracing enabled game will run on every GPU. The premise sounds simple enough: Run a bunch of ray tracing benchmarks on all the GPUs. ![]() All of the graphics cards are reference models from AMD and Nvidia, with the exception of the RTX 3060 12GB - Nvidia doesn't make a reference card, but the EVGA card we used does run reference clocks. You can see the complete list of GPUs we've benchmarked along with specs for our test PC, which uses a Core i9-9900K paired with 32GB of DDR4-3600 memory. We've also included the fastest and slowest Nvidia Turing RTX GPUs from the previous generation, to show the full spectrum of performance. We've gathered all of the latest AMD RDNA2 and Nvidia Ampere GPUs into one place and commenced benchmarking. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |